Posts Tagged ‘nes’

Megman Reboot: Fire Man

Posted by campbell March 18th, 2013

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Fire Man

This is the new Fire Man, I wanted him to look like a gallon drum filled with fire. His almond shaped eyes have a hint of mischief about them, like he’s a little fire sprite.

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Megman Reboot: Tackle Fire

Posted by campbell March 14th, 2013

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Tackle Fire

I envisioned these guys as being more like flying buckets of fire. I’ve used the propellers again, so that the flying/hovering robots all refer back to each other. This robots design mirrors elements of Fire Man, who I’ll feature tomorrow.

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mega man reboot: spine

Posted by campbell March 13th, 2013

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Spine

Yea, it’s a spine, or a spike, a sharp thing that you can stand on.
I thought I’d give it a more central spike that pumps up and down, just to make it a tad more menacing and dynamic.

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Mega Man Reboot: Cut Man

Posted by campbell March 12th, 2013

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Cut Man

I wanted to change this robot around a little bit. Apparently he was essentially a logger, so I wanted to make it look like he could actually do some logging. Apparently his personality is a little more childish than the other robots, so I wanted his look to be kind of goofy and awkward to represent that.

I’ve tried to maintain the colour schemes for all the robots, so even if I stray from their silhouettes, there’s still a level of continuity between what I’m doing and the originals.

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Mega Man Reboot: Foot Holder

Posted by campbell March 10th, 2013

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Foot Holder

Another robot with fairly minimal redesign.
I liked the idea of them having directional lighting, so have included up/down arrows, and a series of dot lights around the top that would scroll across to indicate horizontal movement.

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Mega Man Reboot: Peng

Posted by campbell March 9th, 2013

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Peng

This guy didn’t need a redesign at all.
So cute and perfect.

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Mega Man Reboot: Sniper Joe

Posted by campbell March 8th, 2013

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Sniper Joe

There’s an interesting and kind of convoluted story behind these guys that I thought I’d like to explore with these designs. Apparently Sniper Joe are mass produced versions of the Proto Man robot. Proto Man is the prototype for Mega Man, so in a way, these three robots should all be pretty much identical.
This forms the basic chassis, that so many of the series robots are built around.

I actually didn’t change too much about the design. I streamlined the boots, because I never liked the oversized ones that are used throughout the series. The mask retains the original cyclops eye, but it is no longer set back in a recess. I did maintain the downward pointing chevron in the chin of the mask. It also looks slightly skull like, which is a bit spooky and differentiates these mass produced robots from Proto Man and Mega Man.

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Mega Man Reboot: CWU-01P

Posted by campbell March 7th, 2013

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CWU-01P

Yes, the water purifier robot. Um, it, purifies water.
I just wanted to make this one a little cuter really, a little less raw and industrial than the original was.

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Mega Man Reboot: Big Eye

Posted by campbell March 6th, 2013

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The Big Eye

I thought the original design of this robot was really awkward. I wanted to stream line it a lot and make it like a crystal watch tower. I can imagine it shooting out a laser beam from the eye, blocking off intruders.
The big foot at the base provides lots of stompability.

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Mega Man Reboot: Super Cutter

Posted by campbell March 5th, 2013

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The Super Cutter.

I thought this robot would be better as a circular saw, to be used in felling trees. Apparently that’s what the original Cut Man was supposed to be in charge of, so his little robot minions should be as well.
Plus, it needed a much cuter face.

I decided that propellers would be the primary form of aerial propulsion. They are featured on and off in the original series and think they add a bit of fun.

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