My illustration for an upcoming 8/16 bit video game art zine organised by Jimmy Giegerich.
I haven’t worked in black and white for a while. It was super fun to break away from all the line work of my 8 Bit Dreams and try to experiment a bit more just with shapes. I’ve been admiring the works of a bunch of illustrators recently who really seamlessly blend bold shapes with fine line work. I’d love to experiment a bit more with that, as the tension and dynamic it creates is really exciting. My 8 Bit Dreams series, while really fun, was quite limiting in how I could experiment, it was more about refining the one singular way of working than broadening my skills.
Now, the freedom to experiment.