My illustration for an upcoming 8/16 bit video game art zine organised by Jimmy Giegerich.
I haven’t worked in black and white for a while. It was super fun to break away from all the line work of my 8 Bit Dreams and try to experiment a bit more just with shapes. I’ve been admiring the works of a bunch of illustrators recently who really seamlessly blend bold shapes with fine line work. I’d love to experiment a bit more with that, as the tension and dynamic it creates is really exciting. My 8 Bit Dreams series, while really fun, was quite limiting in how I could experiment, it was more about refining the one singular way of working than broadening my skills.
Now, the freedom to experiment.
This entry was posted by campbell on Tuesday, April 3rd, 2012 at 3:33 pm
Filed under illustration
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