Megaman Reboot: Yellow Devil

Posted by campbell April 6th, 2013


Yellow Devil

I wanted to keep the Yellow Devil pretty much unchanged in my redesign. He is such a strange and bizarre design to begin with, that it would be a shame to throw it all out. The only real change I have made to him is to shape him out of “pixels”, or I guess, to be more accurate “voxels”.

In the series, his defining ability was to dismantle himself in to individual pieces and then reassemble himself in a different location. I thought that lent really nicely to having him be formed of these individual cubes. He is sort of a prototype macro-nanobot creation of Doctor Wily. I really like the idea that he’s some brand new technology that isn’t present in any of the other robots. Wily’s mad creation.

Of course, the disassembling and reassembling would be very neat animated, and could lend itself to all sorts of different configurations.


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This entry was posted by campbell on Saturday, April 6th, 2013 at 11:30 pm
Filed under illustration, megaman reboot
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2 Responses to “Megaman Reboot: Yellow Devil”

  1. Carlos B. says:

    Yeah! This is great. These guys were really annoying to fight, even if you had their whole attack pattern memorized.

  2. campbell says:

    They were especially tricky boss battles.

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