The fish and chip shop is finally revealed. Obviously many hours of my after school time were spent here. Desperately flicking on and off the arcade machines, performing some mystic ritual, trying to coax a free game out of them.
When one dollars worth of chips could feed a hungry hoard of children.
I sink a lot of energy in to the backgrounds of some of these panels. I just want their world to feel alive, like you can breath it in. Environments are characters too, that are an essential part of the story you are telling.
This entry was posted by campbell on Monday, July 29th, 2013 at 8:14 am
Filed under home time
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