Archive for the ‘illustration’ Category

Mega Man Reboot: Cut Man

Posted by campbell March 12th, 2013


Cut Man

I wanted to change this robot around a little bit. Apparently he was essentially a logger, so I wanted to make it look like he could actually do some logging. Apparently his personality is a little more childish than the other robots, so I wanted his look to be kind of goofy and awkward to represent that.

I’ve tried to maintain the colour schemes for all the robots, so even if I stray from their silhouettes, there’s still a level of continuity between what I’m doing and the originals.


Mega Man Reboot: Foot Holder

Posted by campbell March 10th, 2013


Foot Holder

Another robot with fairly minimal redesign.
I liked the idea of them having directional lighting, so have included up/down arrows, and a series of dot lights around the top that would scroll across to indicate horizontal movement.


Mega Man Reboot: Peng

Posted by campbell March 9th, 2013



This guy didn’t need a redesign at all.
So cute and perfect.


Mega Man Reboot: Sniper Joe

Posted by campbell March 8th, 2013


Sniper Joe

There’s an interesting and kind of convoluted story behind these guys that I thought I’d like to explore with these designs. Apparently Sniper Joe are mass produced versions of the Proto Man robot. Proto Man is the prototype for Mega Man, so in a way, these three robots should all be pretty much identical.
This forms the basic chassis, that so many of the series robots are built around.

I actually didn’t change too much about the design. I streamlined the boots, because I never liked the oversized ones that are used throughout the series. The mask retains the original cyclops eye, but it is no longer set back in a recess. I did maintain the downward pointing chevron in the chin of the mask. It also looks slightly skull like, which is a bit spooky and differentiates these mass produced robots from Proto Man and Mega Man.


Mega Man Reboot: CWU-01P

Posted by campbell March 7th, 2013



Yes, the water purifier robot. Um, it, purifies water.
I just wanted to make this one a little cuter really, a little less raw and industrial than the original was.


Mega Man Reboot: Big Eye

Posted by campbell March 6th, 2013


The Big Eye

I thought the original design of this robot was really awkward. I wanted to stream line it a lot and make it like a crystal watch tower. I can imagine it shooting out a laser beam from the eye, blocking off intruders.
The big foot at the base provides lots of stompability.


Mega Man Reboot: Super Cutter

Posted by campbell March 5th, 2013

The Super Cutter.

I thought this robot would be better as a circular saw, to be used in felling trees. Apparently that’s what the original Cut Man was supposed to be in charge of, so his little robot minions should be as well.
Plus, it needed a much cuter face.

I decided that propellers would be the primary form of aerial propulsion. They are featured on and off in the original series and think they add a bit of fun.


rest chat

Posted by campbell March 4th, 2013

Colour tests can be super stressful when you’re trying to achieve something new.
This time around, dappled lighting.
It’s not quite there yet, but I’ll keep at it.


Mega Man Reboot: Picket Man

Posted by campbell March 4th, 2013

My mighty Megaman March has begun.
Every day this month I will feature a redesigned robot from the classic NES game Megaman.
Grab a hold of your hard hat, the fun and games are only just beginning.


Legend of Zelda

Posted by campbell February 10th, 2013